
Observable scan finds entities around spawn
morceaudebois opened this issue ยท 2 comments
Hi! I just found out about this plugin, it's really cool and well made :)
As you could guess, I'm trying to find out why my servers lags so much in certain areas. I did a 30 seconds scan and managed to find a few issues I could fix, but I noticed something weird: some of the entities that appear in the scan are actually at spawn, which is 2000 blocks away from the area I'm scanning. I'm not sure if that's actually a problem with my server or only an Observable bug. I thought it might be related to waystones but I'm not sure either.
Any idea what's going on here? Here's the full report: https://o.tas.sh/#1eZY
Thank you!
This is likely because spawn chunks are always loaded, at least so long as you're in the same dimension. If you go to the nether, do you still see this happening?