Tesselating Block Model Crash Error
Zytheus opened this issue ยท 1 comments
Minecraft crashes when clicking the [๐๏ธ] used to view a guide to building Occultism structures/rituals
~~~~How To Reproduce~~~~
1. Click Eye to view a ritual from the book.
2. Enjoy your desktop instantly.
~~~~What Should Happen~~~~
A guide on how to build the required ritual should appear in the overworld.
~~~~Screenshots~~~~
![Capture](https://github.com/klikli-dev/occultism/assets/12863983/d5ea9fb5-df7b-4076-b761-5e3e24110ab8)
~~~~System Info~~~~
- Occultism Version: 1.125.0
- OS: Win 10
- Minecraft Version: 1.20.1
- Modpack Link and Version, or list of mods:
![image](https://github.com/klikli-dev/occultism/assets/12863983/5a7ea6cb-8921-47ee-a0f4-d0b760d4fb89)
![image](https://github.com/klikli-dev/occultism/assets/12863983/e9dffd9d-e230-40d9-9c6b-b833ade5f744)
~~~~Additional Context~~~~
We believe it to be a possible conflict with one of the mods like Oculus, but we aren't exactly sure. There is mention about Xaeros' Minimap, but I removed it and tried again in singleplayer and got the same result.
Crash Log Here :
[crash-2024-05-01_22.50.31-client.txt](https://github.com/klikli-dev/occultism/files/15183284/crash-2024-05-01_22.50.31-client.txt)
@Zytheus
This is a currently unsolved and (for me) unsolvable bug in Modonomnicon, see also klikli-dev/modonomicon#198
The issue is that (some?) shaders apparently need special handling when rendering, but I am not sure what needs to be done, because I simply use the vanilla block renderer. I assume that shader/shader mods do the necessary modification in the vanilla scenarios but don't do that for the preview blocks.
At any rate, the workaround is simple, if annoying: Disable shaders, then do the preview stuff. Apparently you can even activate the shaders again and it will work with the preview, at least some people on discord had that experience