Spirit name still being random even after you name dictionary of spirits
oncer56 opened this issue ยท 5 comments
Describe the bug
Spirit name will remain random even after you name the dictionary of spirits in a anvil wich from my understanding should't be the case
To Reproduce
Steps to reproduce the behavior:
- name dictionary of spirits in an avill (example:jeff)
- combine the named dictionary of spirits in a crafting with any unbound binding book (example:book of binding foliot)
- you will see that the crafting output to will say that the outputed bound book is spose to have a spirt name that is the same as the name of the dictionary of spirits (example:jeff)
- craft the bound book
- look at the spirit name it will still have been randomised
Expected behavior
the bound books spirit name is the same as the name of the dictionary of spirits (example:jeff)
System (please complete the following information):
- Occultism Version: 1.136.1
- OS: Windows
- Minecraft Version: 1.20.1
- list of mods:
- architecture 9.2.14
- cupboard 2.7
- curios 5.9.1
- embeddium 0.3.30
- geckolib 4.4.7
- gpumemleakfix 1.8
- jei 15.12.2.51
- kubejs 2001.6.5-build.14
- memorysettings 5.5
- modonomicon 1.74.1
- occultism 1.136.1
- probejs 6.0.1
- rhino 2001.2.3-build.6
- saturn 0.1.3
- SmartBrainLib 1.15
- smoothboot(reloaded) 0.0.4
Additional context
needed for a modpack
An initial test does not reproduce this (the resulting book has the same name as the renamed dictionary), I will test further to see if I can repro it.
@oncer56 is this in SP or on a server?
I did a quick test in ATM 10 and could not reproduce the issue there either, does it still happen for you on latest occultism?
its SP.
after testing it, it works fine on the 1.21.1 version.
also tested it with just occultism and its dependecies on the 1.136.2 version of occultism and the name is still random even after i name the dictionary of spirits so it does not look like comptibilty issue