Occultism

Occultism

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Minion summoning is biased towards negative XZ

ztk4 opened this issue ยท 1 comments

commented

Pretty much the same bug as #373, except it's in the code for summoning blazes around a Wild Afrit as well as for summoning skeletons around the Wild Hunt Wither Skeletons:

occultism/src/main/java/com/github/klikli_dev/occultism/common/entity/spirit/AfritWildEntity.java
occultism/src/main/java/com/github/klikli_dev/occultism/common/entity/spirit/WildHuntWitherSkeletonEntity.java

In both of the above files, the bug is in the use of the Gaussian term for locals offsetX and offsetZ in onInitialSpawn.

The fix for this is probably the same as for #373.

commented

Much appreciated!