Minion summoning is biased towards negative XZ
ztk4 opened this issue ยท 1 comments
Pretty much the same bug as #373, except it's in the code for summoning blazes around a Wild Afrit as well as for summoning skeletons around the Wild Hunt Wither Skeletons:
occultism/src/main/java/com/github/klikli_dev/occultism/common/entity/spirit/AfritWildEntity.java
occultism/src/main/java/com/github/klikli_dev/occultism/common/entity/spirit/WildHuntWitherSkeletonEntity.java
In both of the above files, the bug is in the use of the Gaussian term for locals offsetX
and offsetZ
in onInitialSpawn
.
The fix for this is probably the same as for #373.