Clarify in book that guardian familiar spawns with random amount of limbs and can only be repaired once
theboo opened this issue ยท 3 comments
Describe the bug
The guardian familiar seems to be summoning without any limbs at all, only the body making it so you only get one player death before he dies. The blacksmith familiar is able to give him one limb back, but seemingly cannot give more.
Expected behavior
limbs!
System (please complete the following information):
- Occultism Version: 1.18.0
- OS: [e.g. Windows]
- Minecraft Version:1.16.5
- Modpack Link and Version, or list of mods:
It should start with a random number of limbs (here is the logic for it https://github.com/klikli-dev/occultism/blob/main/src/main/java/com/github/klikli_dev/occultism/common/entity/GuardianFamiliarEntity.java#L94). I did it as a way of balancing it, but of course it is debatable whether or not we want to keep it like that.
The discussion in Discord that triggered the ticket was with me unaware of the code/reasoning - but this is actually a good fit to avoid a super-anti-death familiar