Occultism

Occultism

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Beavers searching for trees, crashing world instead

Nachtflame opened this issue ยท 3 comments

commented

Describe the bug
World crashing to launcher, seemingly at random

To Reproduce
Have game running

Expected behavior
Game to run smoothly (er, I suppose this IS modded MC);
Game to NOT crash due to beavers

Screenshots
n/a

System (please complete the following information):

  • Occultism Version: occultism-1.18.1-1.26.0
  • OS: Win10
  • Minecraft Version: 1.18.1
  • Modpack Link and Version, or list of mods: WiP pack modlist.txt

Additional context
Crash reports -
crash-2022-02-01_09.32.50-server.txt
crash-2022-02-01_07.31.59-server.txt
crash-2022-02-01_09.18.38-server.txt

commented

I believe these crashes are happening when trees try to grow. I've also noticed that bonemeal does not grow trees with this update.

commented

Hmm.... Except there are no saplings in loaded/render range where I was at in the world.
This is a test world for my current WiP pack. I've not planted a single sapling, and there are no Lost Cities within 1000 blocks (only place planted saplings would generate).

commented

Have the same issue here. And it does appear that the crash is happening somewhere in

com.github.klikli_dev.occultism.handlers.FamiliarEventHandler.beaverFindTree(FamiliarEventHandler.java:65)

and/or

ASMEventHandler_630_FamiliarEventHandler_beaverFindTree_SaplingGrowTreeEvent.invoke(.dynamic)

Players confirmed it happened after planting a sapling; bonemealing said sapling is what caused the crash.