Oculus

Oculus

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1.16.5 - Complementary Reimagined r1.1.1 - Brightness increases after 30s-2m instantly on some blocks.

aLanaMaunz opened this issue ยท 8 comments

commented

What happened?

After starting the client, everything is fine:
1

After waiting for 30s to 2min, the following is happening:
2
The brightness of some white blocks, signs and some entities like "white" llamas and white sheeps increases. Its not flickering or anything, it just stays like that. Its also not increasing gradually, it changes in 1 frame.

Following versions (should be the newest available) were used:
unknown

On fabric with iris+sodium everything is fine:
unknown

The Complementary community told me, its an Oculus incompability/bug. Maybe its related to Rubidium (or Forge?) - don't know how to isolate the Issue further.

Without the Complementary Reimagined shader (but Rubidium + Oculus loaded) everything is fine.

Screenshots

No response

Relevant log output

No response

Minecraft Version

1.16.5

Iris Version

oculus-1.2.5a.jar

Sodium Version

rubidium-1.16.5-0.2.8.jar

Operating System

WIndows 10

What is your GPU?

RTX 2080

Java Version

Java 8?

Additional context

No response

commented

Fixed in 1.4.8

commented

I have the same issue but whit mobs and chest
2022-07-26_17 37 55

commented

I'm having the same issue with Rubidium and Oculus on 1.16.5.

commented

I'm having the same issue with Rubidium and Oculus on 1.16.5.

Same

commented

I'm having the same issue with Rubidium and Oculus on 1.16.5.

Same

commented

I am having this issue on the Player model itself on Oculus v1.4.5 for 1.16.5

commented

for anyone having this issue try turning RP Support to basic

commented

i have this same problem
2023-04-18_09 57 59