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Weird scope bug with Crayfishs guns scopes

IvorAmlug opened this issue ยท 1 comments

commented

What happened?

So Idk why i never noticed this cause i swear it worked before. But the scopes of Crayfishs guns have this weird "thermal" look to them. now i have encountered this on both 1.18.2 and 1.19.2 with Various versions of Both Oculus and Rubidium.
And it looks like its not an Issue that came up all off a sudden with an update unlike i originally belived.
Its only with shaders (any form what ive expirienced) so i guess its an issue on Oculus/Iris end.
To reproduce simply:
Install Grayfishs Gun mod + Oculus.
Place a scope with zoom (either Medium or Long) on the Gun via the Attachment menu.
And activate a shader.
Now aim.

Screenshots

2022-11-09_02 18 56
I used Complementary shaders 4.6 in this example but it happen with Sildurs etc. too.

Relevant log output

No response

Minecraft Version

1.19.2 (Forge:43.1.52)

Iris Version

i used 1.19.2-1.2.8

Sodium Version

Rubidium 0.6.2

Operating System

Windows 11

What is your GPU?

2080ti

Java Version

java 16

Additional context

Other relevant mod versions:
Crayfishs Gun mod: 1.19-1.2.8
Framework 1.19-0.3.3
Log as Download:
latest.log
If u prefer Pastebin instead:
https://pastebin.com/T9tM1Pn7
If there is anything else i can do tell me.
And yes its not a general shader issue with Grayfishs Guns mod, it workes fine with Optifine.
I just wrote the versions of the 1.19.2 MC version since its the newer version and the one where i originally found the bug.
I hope its a thing u can fix i also reported this to Mr Crayfish just incase.
Would be a shame to trade the Pros of this back for Optifine.

commented

it appears to be in issue with any Crayfishs gun mod version
Meanin 1.16 to 1.19 any version seems to be affected