Oculus

Oculus

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Cannot apply shaders on AMD 1.16.5

skyenyaa opened this issue ยท 4 comments

commented

What happened?

Whenever I try to apply shaders to my game I am given the error in the following log, my friends running the same mods on the exact same versions with the same shaders work just fine, they are on NVIDIA where as I am on AMD.
latest.log

Screenshots

No response

Relevant log output

No response

Minecraft Version

Minecraft 1.16.5

Oculus Version

oculus-1.4.3.jar

Rubidium Version

rubidium-0.2.10.jar

Operating System

Windows 11

What is your GPU?

AMD Radeon 5700XT

Java Version

Java 8

Additional context

No response

commented

See here:
#240

commented

Partially, but due to the line:

gl_FragColor = vec4(mix(, currentDepth, decay2), 0, 0, 0);

and this one, in the equivalent iris branch:

https://github.com/IrisShaders/Iris/blob/5a06dbc4af0cb1c0f3edbf24ad1c36ccf2009430/src/main/resources/centerDepth.fsh#L30

being seemingly malformed for the more strict opengl compilers (ex. Mesa on linux), the PR I submitted is a more complete fix.

commented

could be fixed by IrisShaders@5a06dbc

commented

Fixed in 1.4.5