1.16.5 Pixelmon Incompatibility
ZayneBio opened this issue ยท 2 comments
What happened?
Models look polygonal when using shaders.
Screenshots
No response
Relevant log output
No response
Minecraft Version
1.16.5
Oculus Version
oculus mc1.16.5-1.4.3
Rubidium Version
rubidium mc1.16.5-0.2.10
Operating System
Windows 11
What is your GPU?
GTX 1650
Java Version
Java 8
Additional context
No response
Screenshot?
also happens with chocapics, BSL, Complimentary, Seus. so basically all popular shaders