Some Particles Display Incorrectly
Darmandir opened this issue · 9 comments
What happened?
Particles underwater look to be displaying incorrectly. Attached is an example of water particles with Oculus enabled (mind that I do also have Flywheel enabled, maybe this is an incompatibility?)
Screenshots
Relevant log output
No response
Minecraft Version
Minecraft 1.18.2
Oculus Version
oculus-1.4.3.jar
Rubidium Version
rubidium-0.5.4.jar
Operating System
Windows 10
What is your GPU?
Nvidia GeForce GTX 1060
Java Version
17.0.1
Additional context
No response
I'm having this problem with the same versions of Rubidium and Oculus and with or without Flywheel.
Edit: The mods' prev. versions lack this issue, so I'm using those for now.
Also getting this issue, except its for all particles. It also makes the particle's texture blurred for me.
I'm still getting this bug with all particles, vanilla or modded, regardless of whether or not I have shaders enabled, or even what specific shader is enabled. It looks to me like they're being scaled up in some way. Some are fuzzy while others are smoothed out. Uninstalling Oculus fixes this issue. Very rarely this bug will momentarily fix itself, but I haven't figured out how to recreate that.
Examples of both kinds of distortion:
Oculus 1.6.9, Minecraft 1.19.2, Embeddium 3.1.8