Oculus

Oculus

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Incompatibility with AE2 Spatial Pylon textures

Pretender8 opened this issue ยท 0 comments

commented

What happened?

Spatial pylons have a connected texture in AE2. When either connected or disconnected, the blocks do not display the correct texture. This bug is reproducible with Rubidium and Oculus on but not with Rubidium only. Tested on two different machines.
This bug was also mentioned here. Asek3/Rubidium#290

Screenshots

image
image2

Relevant log output

No response

Minecraft Version

1.19.2 Forge

Oculus Version

oculus-mc1.19.2-1.2.8a.jar

Rubidium Version

rubidum-0.6.2

Operating System

Windows 10

What is your GPU?

RX6600 or Nvidia 1660 Super

Java Version

Java 17

Additional context

No response