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Random lag when looking in specific direction

MoRoN222 opened this issue ยท 4 comments

commented

What happened?

When I am looking at a specific direction spot in my world, my framerate drops from 60 to 30 FPS.
I am using Complementary shaders 4.6 and this issue does not occur without having shaders applied.

Screenshots

Not a screenshot but a video

Relevant log output

No response

Minecraft Version

1.19.2

Oculus Version

1.19.2 1.2.8a

Rubidium Version

0.6.2

Operating System

Windows 10 Home 64bit

What is your GPU?

NVIDIA GeForce GTX 1660 SUPER

Java Version

Java 18

Additional context

Tested a different shaderpack, does not happen with other shaderpacks than Complementary. :(

commented

*direction to look at to notice lag is between north and east and a bit downwards

commented

allocated a little more RAM to minecraft, lag got reduced but is still kind of there, mostly when looking at sun- and moon along the horizon of the world

commented

Do you have vsync activated?
If yes does it happen to if you deactivate vsync?
Is your GPU Load higher or lower if the fps drops?

commented

Do you have vsync activated? If yes does it happen to if you deactivate vsync? Is your GPU Load higher or lower if the fps drops?

I had my FPS capped to 60 my whole life, turning it to "infinity" (260 or so) reduces the lag by increasing the limit, so I think it's fine for now