Botania pylon not visible if shaders on
Pultex opened this issue ยท 2 comments
What happened?
Seems like it may not be possible to work around
as the pylon does not seem to have a sold part in the center, the crystal part
you can see the gold parts just the center is missing
this also seem to effect the mana pool
Screenshots
No response
Relevant log output
No response
Minecraft Version
1.19.2
Oculus Version
oculus-mc1.19.2-1.2.8a
Rubidium Version
rubidium-0.6.2
Operating System
Windows 10
What is your GPU?
RTX 2070
Java Version
OpenJava 17
Additional context
there is no crash just that all items in botania seem to not be able to render properly
not even sure you will try to fix
as the mod does work just a visual thing
hard to know if you have mana though as it always look empty
I am now hiding it in a compact machine so I don't have to see the brokenness
I am using fabric 1.20.1 botania and complementary shaders, with iris and sodium. Mana pools show no mana in them and you can't see Gaia boss with shader enabled. We have to use wand to see mana in pools and turn off shaders to fight boss. Any fix for this?
I'm experiencing the same thing: I'm using Complementary v4 with Botania's custom skybox and shaders disabled, and the mana in the Mana Pool and the pylons are not visible for me. Supposedly, another person tested other shaders, and it still didn't work; I'm unsure about the truthfulness of this, though.
Have you tried using the Fabric version of Botania with just Iris and the shaders? Report your findings here.
Here is the exact rendering code for Botania's Mana Pool: https://github.com/VazkiiMods/Botania/blob/1.19.x/Xplat/src/main/java/vazkii/botania/client/render/block_entity/ManaPoolBlockEntityRenderer.java#L115.
Forge 1.19.2-43.2.0
Oculus 1.2.8a
Rubidium 0.6.2
Windows 10
RTX 2060
Java version unknown; N/A