Clouds not working with some shaders
IndieAS opened this issue ยท 4 comments
What happened?
In my case, when using Sildur's Enhanced Default, and several other shaderpacks that rely on vanilla clouds, they simply do not show up. It seems that Iris has already patched this with version 1.1.1: "- Fixed vanilla clouds not rendering in packs that use them."
It would be great to see this fixed with Oculus, as I am unsure if a new version of forge or the mod broke this, but I would love to have my clouds again. Thanks!
Screenshots
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Relevant log output
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Minecraft Version
Minecraft 1.19.2
Oculus Version
oculus-mc1.19.2-1.2.8a
Rubidium Version
rubidium-0.6.2a
Operating System
Windows 10
What is your GPU?
Nvidia GeForce 970
Java Version
Java 11
Additional context
No response
This exact problem seems to be persistent in shader packs with a "Vanilla Clouds" option such as BSL, unfortunately, it seems to be quite a prominent problem in packs that rely on vanilla clouds as the post says. hoping this gets fixed.