Entities from Create and rain visible through walls
FroofyFroof opened this issue ยท 2 comments
What happened?
When shaders enabled the rain and entities from the create mod show through walls
Screenshots
Relevant log output
No response
Minecraft Version
1.20.1
Oculus Version
1.6.4
Rubidium Version
0.6.5 a newer version crashes the game with exit code 1
Operating System
Windows 11
What is your GPU?
I have no idea
Java Version
No clue
Additional context
No response
For the rain: make sure your shader pack doesnt have a "waving" setting for weather effects, as this has a tendency to wave the rain into a room. I use complementary which has it, and removed it for rain/snow effects and that stopped the rain issue.
this has no effect on the create issues naturally
Possibly related, I have an issue with create entities either disappearing for a single rendering frame or teleporting to some other location. This happens with both Embeddium and Rubidium renderers and happens regardless of shader pack or fullscreen/vsync settings. I suspect that it is due to Oculus as the issue goes away when shaders are disabled.
This seems to coincide with some of the screen flickering, and perhaps the flicker is due to an entity being rendered in the incorrect location and it is perceived as a flicker since it happens for a single rendering frame.