Game Crashes when lava touches leaves
Nat0r123 opened this issue ยท 4 comments
Minecraft Version
1.20.1
Oculus Version
1.6.9
Sodium Version
rubidium 0.7.1
Operating System
Windows 10
What is your GPU?
RTX 4090
Java Version
Java 17
Reproduction Steps
- Place a Leaf Block. Oak Leaves, Birch, doesnt matter.
- Place lava via bucket next to leaves
- crash
The crash also happens if naturally generated lava touches leaves.
Crash Report file and latest.log
---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 2023-10-03 03:16:29
Description: Encountered exception while building chunk meshes
java.lang.NullPointerException: Cannot invoke "net.minecraft.client.renderer.texture.TextureAtlasSprite.m_118367_(double)" because "sprite" is null
at me.jellysquid.mods.sodium.client.render.chunk.compile.pipeline.FluidRenderer.render(FluidRenderer.java:340) ~[rubidium-mc1.20.1-0.7.1.jar%23159!/:?] {re:mixin,re:classloading,pl:mixin:APP:mixins.oculus.compat.sodium.json:separate_ao.MixinFluidRenderer,pl:mixin:A}
at me.jellysquid.mods.sodium.client.render.chunk.compile.tasks.ChunkBuilderMeshingTask.execute(ChunkBuilderMeshingTask.java:125) ~[rubidium-mc1.20.1-0.7.1.jar%23159!/:?] {re:mixin,re:classloading,pl:mixin:APP:mixins.oculus.compat.sodium.json:block_id.MixinChunkRenderRebuildTask,pl:mixin:A}
at me.jellysquid.mods.sodium.client.render.chunk.compile.tasks.ChunkBuilderMeshingTask.execute(ChunkBuilderMeshingTask.java:45) ~[rubidium-mc1.20.1-0.7.1.jar%23159!/:?] {re:mixin,re:classloading,pl:mixin:APP:mixins.oculus.compat.sodium.json:block_id.MixinChunkRenderRebuildTask,pl:mixin:A}
at me.jellysquid.mods.sodium.client.render.chunk.compile.executor.ChunkJobTyped.execute(ChunkJobTyped.java:44) ~[rubidium-mc1.20.1-0.7.1.jar%23159!/:?] {re:computing_frames,re:classloading}
at me.jellysquid.mods.sodium.client.render.chunk.compile.executor.ChunkBuilder$WorkerRunnable.run(ChunkBuilder.java:186) ~[rubidium-mc1.20.1-0.7.1.jar%23159!/:?] {re:classloading}
at java.lang.Thread.run(Thread.java:833) ~[?:?] {}
Additional context
Shaders turned on/off doesn't matter.
The only mods that have been installed were oculus and rubidium.
tested on old saves and new worlds for bugtesting.
edit: seems to be a rubidium issue. The're already fixing it for the next release: Reforged-Hub/rubidium-upstream@86966a7