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1.18.2, Shader display issue

sthephanno1 opened this issue ยท 1 comments

commented

What happened?

Using https://www.curseforge.com/minecraft/customization/sildurs-vibrant-shaders which im my opinion testing a bunch of well-known shaders is the best one (atleast when using forge-oculus since it has bloom and godrays) but the only problem is that chests dont seem to have destruction animation while "breaking" it and gravel and probably sand along with other gravity affected blocks simply stutter while doing it, would add screenshots if they were able to be taken in a photo.
Theyre 100% reproducible so you can try it with with forge-rubidium,radon,radium and ofc oculus:
If you cant find a fix, could you recommend me a shader as good as Sildurs vibrant shader for 1.18.2? Thank you ;)

Screenshots

No response

Relevant log output

No response

Minecraft Version

MInecraft 1.18.2

Iris Version

oculus-mc1.18.2-1.2.2b

Sodium Version

rubidium-0.5.2a, radium-0.7.10, radon-0.8.0a

Operating System

Windows 10

What is your GPU?

Nvidia GeForce GTX 1060 6GB

Java Version

Java 8 upd. 231 comp. 1.8.0_231-b11

Additional context

debug.log
latest.log

commented

Try 1.2.4 update