Visual Issue with "Weather, Storms & Tornadoes"
Smoker120900 opened this issue ยท 7 comments
What happened?
I'm having a strange visual issue where sandstorms and snowstorms look transparent while using shaders
Screenshots
Relevant log output
No response
Minecraft Version
Minecraft 1.20.1
Oculus Version
Oculus mc1.20.1-1.6.13
Rubidium Version
[1.20.1] Embeddium 0.2.18
Operating System
Windows 10
What is your GPU?
Nvidia GeForce GTX 1050
Java Version
Java 17/18
Additional context
I'm Using Complementary Reimagined Shaders
From what I understand there is something in Oculus (and probably by that extent Iris) that conflicts with what Corosus uses to implement the fog. It's a keynote on the mod page that something in Oculus doesn't work with how he setup fog and he doesn't even believe it to be fixable. Unfortunately what it is or why even tornadoes don't appear to shade anymore like some videos on 1.18.2 I've seen is something I can't find anywhere.
I've asked on the weather2 tracker but haven't gotten anything and I don't know where else to look or ask as there is no discord or any real info on weather2's shading system. It would be cool to get some info from either party on potential where the issues are (or what shaders/mods are compatible to get it working better) so either people have set expectations and they stop asking these questions or someone else fixes it and requests a PR.
i don't know, when i enter java's page to download it, it only gives me the option to download java 8