Oculus

Oculus

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Visual Issue with "Weather, Storms & Tornadoes"

Smoker120900 opened this issue ยท 7 comments

commented

What happened?

I'm having a strange visual issue where sandstorms and snowstorms look transparent while using shaders

Screenshots

How it should look:
2024-01-15_18 32 00

How it looks:
2024-01-15_18 32 12

Relevant log output

No response

Minecraft Version

Minecraft 1.20.1

Oculus Version

Oculus mc1.20.1-1.6.13

Rubidium Version

[1.20.1] Embeddium 0.2.18

Operating System

Windows 10

What is your GPU?

Nvidia GeForce GTX 1050

Java Version

Java 17/18

Additional context

I'm Using Complementary Reimagined Shaders

commented

From what I understand there is something in Oculus (and probably by that extent Iris) that conflicts with what Corosus uses to implement the fog. It's a keynote on the mod page that something in Oculus doesn't work with how he setup fog and he doesn't even believe it to be fixable. Unfortunately what it is or why even tornadoes don't appear to shade anymore like some videos on 1.18.2 I've seen is something I can't find anywhere.

I've asked on the weather2 tracker but haven't gotten anything and I don't know where else to look or ask as there is no discord or any real info on weather2's shading system. It would be cool to get some info from either party on potential where the issues are (or what shaders/mods are compatible to get it working better) so either people have set expectations and they stop asking these questions or someone else fixes it and requests a PR.

commented

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commented

bro, java 8 doesnt even work 1.17 and above.
WHY

commented

updated to java 18, but it still looks the same with shaders ON

commented

i don't know, when i enter java's page to download it, it only gives me the option to download java 8

commented

nvm, i found the java 18 installer in the oracle page

commented

Use java 17 for 1.17+
java 8 for 1.16.5 and below