Oculus

Oculus

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Support For Distant Horizons through Rubidium and Oculus

Da1NOnlyCheezIt opened this issue ยท 2 comments

commented

Problem Relation
When enabling Distant Horizons, far chunks do not render, i.e. chunks 16+ on 16 chunk render distance do not render.

Describe the solution you'd like
Compatibility with Distant Horizons would be nice, as Oculus is forked alongside rubidium for forge.

Describe alternatives you've considered
Optifine breaks some forge modpacks, and rubidium + oculus being an option would be the only way for this to work appropriately.

Additional context
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commented

Bruh, the Distant Horizons Mod is already supported. Try using Embeddium, a better alternative to Rubidium. (it focuses more on compatibility, so my guess is that DH isn't supported by Rubidium)

commented

Bruh, the Distant Horizons Mod is already supported. Try using Embeddium, a better alternative to Rubidium. (it focuses more on compatibility, so my guess is that DH isn't supported by Rubidium)

so to summarize:
"bruh" - condescending tone, therefore my feature request is null because DH isn't supported by rubidium. Which, was the point of a feature request.
My bad for asking the creator if there is either a solution within their own codebase, or other; instead, why not try "hey, they probably won't work on this feature, another creator's rubidium fork, Embeddium, may have solution to your problem."
A lil kindness goes a long way friend.