There is an adaptation issue regarding shader: Completary_Unbound
19jiaozhu opened this issue · 0 comments
What happened?
There are some errors. When using Oculus to load the shader: Completary_Unbound on 1.16.5, it will not display complete coverage of rain pits and rainwater. It will only be displayed when setting mandatory full coverage of rain pits and rainwater, which greatly affects the appearance.😭😭
I thought it was an issue with Completary_Unbound, so I gave feedback to the people at Completary_Unbound and they said, "Know issue, something about oculus using a" inRainy "uniform install of" isRainy "or vice verse." Would have to be fixed by oculus😭😭
So I came here to give feedback
Screenshots
Relevant log output
No response
Minecraft Version
mc 1.16.5
Oculus Version
oculus 1.4.7
Rubidium / Embeddium Version
rubidium 0.2.13
Operating System
pc win11
What is your GPU?
NVIDIA GeForce RTX 3070 Laptop GPU
Java Version
jdk-8.0.302.8
Additional context
No response