Oculus

Oculus

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There is an adaptation issue regarding shader: Completary_Unbound

19jiaozhu opened this issue · 0 comments

commented

What happened?

There are some errors. When using Oculus to load the shader: Completary_Unbound on 1.16.5, it will not display complete coverage of rain pits and rainwater. It will only be displayed when setting mandatory full coverage of rain pits and rainwater, which greatly affects the appearance.😭😭

I thought it was an issue with Completary_Unbound, so I gave feedback to the people at Completary_Unbound and they said, "Know issue, something about oculus using a" inRainy "uniform install of" isRainy "or vice verse." Would have to be fixed by oculus😭😭

So I came here to give feedback

Screenshots

屏幕截图 2024-03-03 190135

Relevant log output

No response

Minecraft Version

mc 1.16.5

Oculus Version

oculus 1.4.7

Rubidium / Embeddium Version

rubidium 0.2.13

Operating System

pc win11

What is your GPU?

NVIDIA GeForce RTX 3070 Laptop GPU

Java Version

jdk-8.0.302.8

Additional context

No response