Oculus

Oculus

48M Downloads

Banner pattern causes huge bottleneck while shaders enabled

liangmoe opened this issue ยท 1 comments

commented

What happened?

FPS heavily drop down while rendering a good amount of banners

Screenshots

original iris:
2024-03-15_22 40 05

oculus:
2024-03-15_22 59 43

banner pattern:
image

Relevant log output

https://mclo.gs/Kpeg31r

Minecraft Version

1.20.1

Oculus Version

oculus-mc1.20.1-1.6.15a.jar

Rubidium / Embeddium Version

embeddium-0.3.9+mc1.20.1.jar

Operating System

Windows 10

What is your GPU?

RTX 3060ti

Java Version

Java 17

Additional context

Number of banners: 13x11=143

commented

The comparison is incorrect because oculus 1.6.15a is iris 1.6.15, not 1.6.17