Oculus

Oculus

48M Downloads

Messes with render layers

RaydanOMGr opened this issue ยท 0 comments

commented

What happened?

The Glowing Eyes mod, which uses a RenderLayer to draw a non-light dependent texture on the player, breaks in several ways. I have gotten reports of it:

  • Not rendering the layer without shaders
  • Making the rendering orientation dependent (turning the head in certain ways makes it not render)

Screenshots

In all screenshots, glowing eyes are enabled
Without shaders image
With shaders
image-1
Screenshot to show orientation dependency, with shaders
image-2

Relevant log output

No log

Minecraft Version

1.20.1

Oculus Version

oculus-mc1.20.1-1.7.0.jar

Rubidium / Embeddium Version

embeddium-0.3.18+mc1.20.1-all.jar

Operating System

Windows 10

What is your GPU?

Unknown, as it is not me that encountered and tested this problem

Java Version

Java 17

Additional context

No response