Oculus

Oculus

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Oculus failes to compile with an unknown block in layer.translucent

SpacEagle17 opened this issue · 1 comments

commented

What happened?

The following breaks with Oculus but noth with iris

layer.translucent = glass glass_pane beacon \
\
betternether:cincinnasite_frame

The above is an entry for block.properties
Normal block entries such as block.1 = glass moddedGlass:purple_glass works fine.
Oculus seems to fail to compile if an unknown block is used for layer.translucent.
By unknown block I mean a block that is from a mod one is not using. For example a vanilla setup with only oculus

Screenshots

Screenshot_2024-05-30-19-03-42-556_com discord

Relevant log output

No response

Minecraft Version

1.20.1

Oculus Version

oculus-mc1.20.1-1.7.0.jar

Rubidium / Embeddium Version

No response

Operating System

Windows 11

What is your GPU?

GTX 1660

Java Version

Java 17

Additional context

This is reproducible by many people and causes issues with the pack I'm developing

commented

Fixed