Oculus

Oculus

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Visual residue and abnormal rendering appeared

A0000Xz opened this issue · 1 comments

commented

What happened?

petal_20240624_104704.mp4

I‘’m not good at describing this bug in professional language。So please watch this video.

Screenshots

No response

Relevant log output

No response

Minecraft Version

Minecraft1.16.5

Oculus Version

oculus-mc1.16.5-1.4.8.jar

Rubidium / Embeddium Version

embeddium-0.3.18+mc1.16.5.jar

Operating System

Windows11

What is your GPU?

N4060

Java Version

Java11

Additional context

I don't think it's the problem caused by other affiliated mods of Embeddium, is it?But just in case, I'll write down the details of these modules.

embeddiumextras-mc1.16.5_v1.11.9.jar
embeddiumextension-1.16.5-0.1.1.jar
dynamiclightsreforged-mc1.16.5_v1.0.1.jar
textrue_embeddium_options-0.1.2+mc1.16.5.jar

There are also some other mods that are:
entityculling-forge-mc1.16.5-1.5.2.jar
ModernUI-1.16.5-2.5.1.86-universal.jar
modernfix-mc1.16.5-forge-1.16.1.jar

Oh, by the way, it's not possible to render models related to ImmersiveRailroading.Both the locomotive and the rail will become transparent.
The shaderpack is "ComplementaryReimagined_r5.2.1"

commented

Restarting the game and refreshing the shaderpack are useless, or it is rare to see normal operation, but most of the time it is like this