
Crash when using MEK flamethrower
SakuraBreeze opened this issue ยท 5 comments
Minecraft Version
Minecraft 1.20.1
Oculus Version
oculus-mc1.20.1-1.8.0.jar
Rubidium / Embeddium Version
embeddium-0.3.31+mc1.20.1.jar
Operating System
Windows 11
What is your GPU?
Nvidia GeForce GTX 1650
Java Version
Java 17
Reproduction Steps
- Take out a flamethrower(I did this in a new creative world)
- Press RMB to use it
- Game Crashes
Crash Report file and latest.log
https://gist.github.com/SakuraBreeze/465f51a1d23dea3ba64cd4ee99ef1cb8
Additional context
Starting the game takes more time after triggering this crash.I tried to remove oculus and embeddium,then everything returned to normal.
Do you use any shader packs? I had an issue with the mekanism flamethrower crashing the game with shaders enabled.
Do you use any shader packs? I had an issue with the mekanism flamethrower crashing the game with shaders enabled.
I'm using BSL