Oculus

Oculus

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Draconic Evolution Energy Crystals all share the same color when Oculus is installed (even if shaders are disabled)

YesVRC opened this issue ยท 2 comments

commented

What happened?

Draconic Evolution energy crystals all take the same color in world but not in inventory

Draconic-Evolution-1.20.1-3.1.2.604-universal.jar

Screenshots

Image

Relevant log output

Minecraft Version

1.20.1

Oculus Version

oculus-mc1.20.1-1.8.0

Rubidium / Embeddium Version

embeddium-0.3.31+mc1.20.1.jar

Operating System

Windows 11

What is your GPU?

Geforce RTX 2080 SUPER

Java Version

17 Adoptium

Additional context

No response

commented

seems to be related to Uniforms being applied globally? I thought that's what Uniforms were for but DE is doing something dirty I reckon

commented

it's batching weirdly, draconic needs to fix it