[1.18.2] Invisible Fluids in Tinkers' Construct Containers with Shaders
aethaerya opened this issue ยท 8 comments
What happened?
Reproduce with:
Tinkers' Construct 3.5.0.17
Mantle 1.9.20
Oculus 1.2.4
Rubidium 0.5.2a
Complementary Shaders v4.4
Screenshots
Relevant log output
No response
Minecraft Version
1.18.2
Iris Version
Oculus 1.2.4
Sodium Version
Rubidium 0.5.2a
Operating System
Windows 10
What is your GPU?
RTX 2060 Mobile
Java Version
Eclipse Adoptium Java 17
Additional context
No response
Can confirm as well. Looking in the meltery, fluids DO render. but are extremely transparent. Only difference was a change of tint on the blocks behind the meltery.
Running Oculus, Rubidium and TC on a 12900k, and a 970. Using Astralux Shaders, but tested with Sildurs, Complementary, Sora, and others.
Issue solved. I found a fix but it will remove the animations for fluids.
It is a workaround, but not a solution. It is generally preferred that it be fixed on Oculus' end.
Issue solved.
I found a fix but it will remove the animations for fluids.
Locate the file in the config folder: tconstruct-client.toml
change TankFluidMode = false to true