DivineRPG (Official)

DivineRPG (Official)

2M Downloads

Some suggestions for the mod.

KittyCat333 opened this issue ยท 1 comments

commented

More configs.

What I'd think DRPG would benefit from is more configuration.
Weapon and armor config
I'd really like to put divinerpg in my personal modpack, but I can't because the weapons/armors of it are way better than any of the mods i have in the modpack. I think a weapon/armor config would be a really good addition.
What I'd like to see in this config :
Being able to change durability of weapons/armors

  • Being able to change damage of weapons
  • Being able to change armor/armor toughness of armors.
  • Being able to remove the set bonuses of armors.
  • Being able to remove the bonuses of weapons.
  • Being able to change what ranged weapons require to fire.
  • Being able to change the delay time of weapons

Trade config
Like, 7 arcanium for a completly useless crop? Seriously?
What I'd like to see in this config :

  • Being able to change the input of an trade
  • Being able to change the output of an trade
  • Maybe being able to add new trades, though that might be difficult to add.

Some ideas for vethean weapons

Right now, there in Vethea there are 3 melee weapons which all do the same thing. I suggest to add some abilities to them to make them different.
Claws
Make them give a 33% speed boost and a 25% higher jump when held.
Hammers
Make them give a 20% defense boost when held.
Backswords
Make them give a 25% strenght boost, but make the player move 12% slower when held.

I'll also suggest to buff cannons and nerf staffs slightly more.
Cannons
Increase their damage by 50% and make their projectile inflict poison for 5 seconds. And also make the hunger able to sell 2 acid for 1 yellow pearl to make their ammunition easier to get.
Staffs
Decrease their damage by 20%.

Boss spawning

Make the bosses spawn 5 seconds after their spawning item has been used. This would give the players a little bit more preparation time.

Some uses to arcana crops

What i think would be cool is if you could craft saplings of vethean trees in the overworld with arcana crops, for example 4 veilo + 4 lamona + 1 divine tree = a hyrewood sapling.

Some arcana tweaks

  • Make the parasecta altar room bigger for there to be space to fight the boss.
  • Maybe its my luck that makes them so rare for me to find them, but make npcs rooms slightly more common.
  • In Kazari's trades decrease the amount of collectors needed to buy unbreakable versions of the arcana blocks.
  • Make some of the mobs in arcana more unique, because all of the mobs in it currently are generic melee except for living statue, which is just a generic ranged.

Alright, that's the end of my suggestions to the mod.

commented

Not specifically rejected, just closing since this isnt an issue its just suggestions. In future i can just search for suggestions via tags if i feel like changes are needed.