DivineRPG mobs in custom caves
uhloin opened this issue · 3 comments
The Eye, Dramcryx and other DRPG cave monsters are not suitable for cave biomes from other mods. How about make some whitelist/blacklist for spawn such mobs in the custom biomes? Or exclude them only from non-vanilla cave sub-biomes only.
Surface biomes of mods are good for DRPG:
Biomes o Plenty, Oh The Biomes You Go, Regions Unexplored, Endless Biomes
Biomes/areas of mods are bad for DRPG:
Alex's Caves, Deeper and Darker, Kobolds, Galosphere, Ars Nouveau (archwood forest)
подтверждаю, играю на версии 1.16.5 в Create Above and Betond с добавлением Divine RPG. Абсолютно нет спавна пещерных мобов, королевских крабов.
Такая же проблема, делаю ферму для мобов, вообще никого не появляется, хотя высота мира подходит (на 6 высоте), играю на версии 1.20.1. Разработчики, прошу решить проблему
The Eye, Dramcryx and other DRPG cave monsters are not suitable for cave biomes from other mods. How about make some whitelist/blacklist for spawn such mobs in the custom biomes? Or exclude them only from non-vanilla cave sub-biomes only.
This exists. This is why minecraft converted to datapacks