DivineRPG (Official)

DivineRPG (Official)

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[Suggestion] Incorrect/Misleading Tooltips

Afrocntrik opened this issue · 5 comments

commented
  1. First line in tooltip states 4.0 Ranged Damage, however last line has +7 Attack Damage but it does do +4 Damage
    image
    RangedWeaponAPI licensed under MIT for Fabric has a customizable system for ranged weaponry additionally in-depth documentation example of vanilla changes:
    ezgif-3-627d7b8ced

  2. Why is it 'Infinite Uses'? Unbreakable is a tag already in the game
    image

  3. Example below for Arcana and Ammo to be in more clear & in line with Vanilla Tooltips
    ezgif-4-a5f95fcdb5

commented
  1. is ranged the other is melee.
    1b. We are neoforge not fabric, additionally we dont wish to use required libraries as additional downloads can confuse users.
  2. This was more of a legacy thing that we should probably address,
  3. could look into that
  4. another thing we could look into

Thanks for the feedback

commented
  1. Additional Example below for Armor and Full Set Bonus Vanilla Inspired (utilized Formatting codes and en_us.json edits)
    ezgif-7-4cbf800d87
    My linked en_us.json does have some ideas for tooltip restructure but unfortunately some of them do not work with just formatting codes due to the %s ignoring the format so that is why I am asking for this fix to be considered I did my best to provide examples as well as
commented

The offhand stat boost is unintentional. As for the bow stuff I believe pegas has been working on that for the next update

commented

My apologies @NicosaurusRex99 I was not implying to utilize a library, I do understand not wanting to confuse users I was suggesting implementing a similar system using their API as an inspiration. I understand Attack Damage is a vanilla attribute which happens to be melee yet items such as the Eden Blitz, Wildwood Blitz, Mortum Blitz etc. have listed
When in Off Hand: +Attack Damage resulting in holding the weapon in my off hand and punching causing me to do
+14 Attack Damage with my fist, that was intended?
2024-05-09_01 33 56

commented

should be fixed now