[Feature Request] Enhanced beach biome
Thunderrock424242 opened this issue · 2 comments
Many players ask for bigger beaches—but this idea isn’t just about size. It’s about realism, beauty, and biome depth. Below, I explain each biome and micro-biome in detail, along with images I generated using AI to capture the dream.
(This was going to be a mod that I was making but was scrapped to do personal reasons. it would have been a dream come true to see myself build this but due to life had to get it canceled so I am bringing my idea/concept to my favorite terrain mod)
🏖️ Land Beach Biome
This is where the journey begins: a realistic shoreline. Not just flat sand, but a diverse mix of small and large rocks, driftwood, scattered shells, and dune grass to simulate wind-swept sand dunes like real-world beaches. Some beaches may be rockier, others sandy—with a gradual, organic feel to the terrain.
Features:
Rocky outcrops, pebbles, and boulders (varied in size)
Sparse vegetation and sand dune micro-ecosystems
Beach-exclusive resources or wildlife
Smooth, gradual slope into the ocean, rather than a sharp drop-off
then when you get to the water it slowly gets deeper not fast but slowly and then it goes into a coral reef. and after the reef it drops into the deep ocean. when I say it gets deeper slowly kind of like it may be one block deep for a couple blocks then gradually go down to the reef.
🪸 Coral Reef Biome (Micro-biome Transition)
Just beyond the shallow shore, the water transitions into a vibrant reef system, with gentle terrain steps. This isn’t a sudden depth—it feels like you’re walking into the sea.
The reef is a colorful explosion of corals, glowing algae, tropical fish, and dolphins, forming a sanctuary for marine life. Think of it as the "shelter" zone for smaller creatures, shielded from deep ocean predators.
after the reef it then gets deep fast like this image.
🌊 Features:
Gradual slope (1 block deep for several blocks)
Glowing coral and unique underwater vegetation
New tropical fish variants and schools
Gentle lighting transitions and sea surface shimmer
🌌 Deep Ocean Drop-Off
After the reef, the terrain plunges dramatically into the deep sea. This creates a real sense of underwater scale—players move from a warm, colorful reef to a vast and mysterious abyss.
🐋 Optional Deep-Sea Features:
Rare loot chests or dive ruins
Whale/darkwater predators
Murkier water and pressure-based fog.
Why This Isn’t Just “Bigger Beaches”
This concept introduces micro-biome layering, terrain storytelling, and immersion—not just “more sand.” It transforms coastlines into explorable, believable ecosystems with:
Smooth underwater topography
Visual diversity
New gameplay (diving, rare resources, marine mobs)
@JT122406 can you add AOCAWOL

