Extremely slow chunk generation
ShadowRocks2 opened this issue ยท 4 comments
im not sure why its slowing it down, i only know that when i try generating chunks without it, its anywhere from 4x faster to 50x faster as with chunky (still slow with player generating chunks themselves) its as slow as 0.2cps and only as fast as 12cps (chunks per second) and without this mod or replacing it with Biomes O Plenty its 20 cps on low end but 9/10 times its at 50 cps, if i need to send anything else lmk
Server is running:
NeoForge-21.1.196
Mods are:
Advanced Backups (https://modrinth.com/mod/Jrmoreqs) [3.7.1]
Almanac (https://modrinth.com/mod/Gi02250Z) [1.0.2]
Applied Energistics 2 (https://modrinth.com/mod/XxWD5pD3) [19.2.14]
Architectury (https://modrinth.com/mod/lhGA9TYQ) [13.0.8]
Badge Box (https://modrinth.com/mod/8J7TR166) [1.1.1]
Balm (https://modrinth.com/mod/MBAkmtvl) [21.0.49]
Bookshelf (https://modrinth.com/mod/uy4Cnpcm) [21.1.67]
Chunky (https://modrinth.com/mod/fALzjamp) [1.4.23]
ChunkyBorder (https://modrinth.com/mod/s86X568j) [1.2.18]
Clumps (https://modrinth.com/mod/Wnxd13zP) [19.0.0.1]
CobbleDollars (https://modrinth.com/mod/s7N7AsqL) [2.0.0+Beta-5.1+1.21.1]
Cobblemon (https://modrinth.com/mod/MdwFAVRL) [1.6.1+1.21.1]
Cobblemon Capture XP (https://modrinth.com/mod/LBl4Qguc) [1.6.1-neoforge-1.2.1]
Cobblemon Counter (https://modrinth.com/mod/rj8uLYP4) [1.6-neoforge-1.5.1]
Cobblemon Move Inspector (https://modrinth.com/mod/MqcGBDhG) [1.2.0]
Cobblemon Pokemon Badges (https://modrinth.com/mod/pPldOOeY) [0.1.1]
Cobblemon Spawn Notification (https://modrinth.com/mod/LPuJjiQz) [1.6-neoforge-1.3.8]
Cobblemon Trainer Structures (https://modrinth.com/mod/12e2QV8Q) [1.2.0]
Cobblemon Utility+ (https://modrinth.com/mod/ePxok8ID) [1.6.1]
Cobblemon: Extra Structures (https://modrinth.com/mod/IkJ2gbjT) [1.21.1-1.1.0]
Cobblemon: Mega Showdown (https://modrinth.com/mod/SszvX85I) [10.0.6-release-neoforge]
Cobblemon: Ride On! (https://modrinth.com/mod/vXREhDPP) [0.3.3+1.21.1]
Cobblemon: Simple PokeCenter (https://modrinth.com/mod/9U50uRY3) [1.0.0]
CobblemonAlphas (https://modrinth.com/mod/QnWyhFGf) [1.1]
CobblemonIntegrations (https://modrinth.com/mod/NPCfuUI4) [1.1.3]
CobblemonSizeVariation (https://modrinth.com/mod/bMdS1gMo) [1.2.0]
CobblemonSpawnAlerts (https://modrinth.com/mod/pb6jwG0t) [1.8.2]
Cobblemore Library (https://modrinth.com/mod/VYP2vmDS) [1.1.1]
Collective (https://modrinth.com/mod/e0M1UDsY) [8.3]
Confirm Release (https://modrinth.com/mod/p6h90cAh) [1.6-neoforge-1.0.1]
CorgiLib (https://modrinth.com/mod/ziOp6EO8) [5.0.0.7]
CoroUtil (https://modrinth.com/mod/rLLJ1OZM) [1.21.0-1.3.8]
Create (https://modrinth.com/mod/LNytGWDc) [6.0.6]
Create Liquid Fuel (https://modrinth.com/mod/sH9tXU9f) [2.1.1-1.21.1]
Create: Applied Kinetics (https://modrinth.com/mod/mYGTCuZY) [1.5.2-1.21.1]
Create: Connected (https://modrinth.com/mod/Vg5TIO6d) [1.1.6-mc1.21.1]
Create: Ender Link (https://modrinth.com/mod/DjbTLY77) [1.4.1]
Create: Simple Ore Doubling (https://modrinth.com/mod/7jXyH8Xk) [1.5.0]
Curios API (https://modrinth.com/mod/vvuO3ImH) [9.5.1+1.21.1]
Easy Anvils (https://modrinth.com/mod/OZBR5JT5) [21.1.0]
Easy Ominous Key (https://modrinth.com/mod/aVsqnqUf) [1.0-1.21]
Easy Villagers (https://modrinth.com/mod/Kaov2qgi) [1.21.1-1.1.35]
Enchanting Infuser (https://modrinth.com/mod/ePv85y52) [21.1.1]
Etched (https://www.curseforge.com/projects/491890) [4.0.0]
Explorer's Compass (https://modrinth.com/mod/RV1qfVQ8) [1.21.1-3.0.3-neoforge]
FTB Essentials (https://www.curseforge.com/projects/410811) [2101.1.6]
FTB Library (https://www.curseforge.com/projects/404465) [2101.1.18]
Ferrite Core (https://modrinth.com/mod/uXXizFIs) [7.0.2]
Forgified Fabric API (https://modrinth.com/mod/Aqlf1Shp) [0.115.6+2.1.1+1.21.1]
GeckoLib 4 (https://modrinth.com/mod/8BmcQJ2H) [4.7.6]
GlitchCore (https://modrinth.com/mod/s3dmwKy5) [2.1.0.0]
GuideME (https://modrinth.com/mod/Ck4E7v7R) [21.1.14]
Iceberg (https://modrinth.com/mod/5faXoLqX) [1.3.2]
Just Enough Items (https://modrinth.com/mod/u6dRKJwZ) [19.22.1.316]
Kotlin for Forge (https://modrinth.com/mod/ordsPcFz) [4qCjWixP]
Leaves Be Gone (https://modrinth.com/mod/AVq17PqV) [21.1.0]
Let Me Despawn (https://modrinth.com/mod/vE2FN5qn) [1.5.0]
Lithium (https://modrinth.com/mod/gvQqBUqZ) [0.15.0+mc1.21.1]
Lootr (https://modrinth.com/mod/EltpO5cN) [1.21-1.10.35.91]
Magnum Torch (https://modrinth.com/mod/jorDmSKv) [21.1.0]
Nature's Compass (https://modrinth.com/mod/fPetb5Kh) [1.21.1-3.0.2-neoforge]
Northala (https://modrinth.com/mod/Q2KRIQyx) [1.0.0]
Oh The Biomes We've Gone (https://modrinth.com/mod/NTi7d3Xc) [2.4.5]
Oh The Trees You'll Grow (https://modrinth.com/mod/g8NOG5OR) [5.0.14]
OreExcavation (https://www.curseforge.com/projects/250898) [1.16.43]
Patchouli (https://modrinth.com/mod/nU0bVIaL) [1.21.1-92-NEOFORGE]
Poke Labs (https://modrinth.com/mod/Wk0xZVPQ) [1.0.0]
PrickleMC (https://modrinth.com/mod/aaRl8GiW) [21.1.8]
Puzzles Lib (https://modrinth.com/mod/QAGBst4M) [21.1.37]
Searchables (https://modrinth.com/mod/fuuu3xnx) [1.0.2]
Serene Seasons (https://modrinth.com/mod/e0bNACJD) [10.1.0.3]
SimpleTMs (https://modrinth.com/mod/yFqR0DNc) [2.1.2]
Sinytra Connector (https://modrinth.com/mod/u58R1TMW) [KrmWHpgS]
Sophisticated Backpacks (https://www.curseforge.com/projects/422301) [3.24.19]
Sophisticated Backpacks Create Integration (https://www.curseforge.com/projects/1238567) [0.1.3]
Sophisticated Core (https://www.curseforge.com/projects/618298) [1.3.62]
Sophisticated Storage (https://www.curseforge.com/projects/619320) [1.4.46]
Sophisticated Storage Create Integration (https://www.curseforge.com/projects/1226755) [0.1.11]
TerraBlender (https://modrinth.com/mod/kkmrDlKT) [4.1.0.8]
Tim Core (https://modrinth.com/mod/lVP9aUaY) [1.6.1-neoforge-1.3.1]
Visual Workbench (https://modrinth.com/mod/kfqD1JRw) [21.1.1]
Waystones (https://modrinth.com/mod/LOpKHB2A) [21.1.22]
WorldEdit (https://modrinth.com/mod/1u6JkXh5) [7.3.8+6939-7d32b45]
Xaero's World Map (https://modrinth.com/mod/NcUtCpym) [1.39.12]
cobblemon_industries (https://modrinth.com/mod/7BX9lbH9) [1.2.3]
Can you try for me Disabling Both Red Rock Biomes, Ironwood Gour, Lush Stacks and Rugged Badlands and running and sending the cps and sending it here.
These are the biomes with large features so I'm curious if that's the main issue, if not then I will no to look somewhere else
it kinda improved, cps was still ~0.2 cps most time but after a delay itd go up to ~25 cps for 5 seconds before sticking back to ~0.2 cps for awhile
So thinking about this it is a TYG issue because in the versions after that for every tree we check to make sure we aren't intersecting structures as people were complaining about trees genning in structures. We knew it could effect performance, this much tho is crazy but yeah, I will talk to corgi and see if there is anything we can do
