[1.19][Crash]: Crash on world generation
greensad opened this issue ยท 7 comments
BYG Version
2.0.1.0
Terrablender Version
2.0.1.136
Mod Loader
Quilt
Mod Loader Version
0.18.3
What happened?
Game crashes consistently when generating a new world. Must be some kind of incompatibility with another mod I have but did not occur on 2.0.0.13. Apologies, I do not have time to sift through my mods currently.
crash-log
https://gist.github.com/greensad/896270833f54edd2ce4eb9e8645b6c6d
latest.log
https://gist.github.com/greensad/7124f9c5ec05dd3809df2462e11953b6
Did you isolate BYG?
I tried BYG alone
I also have the same problem, apparently it is related to the mods that add biomes.
I also have the same problem, apparently it is related to the mods that add biomes.
They wrote that they tried BYG alone so I don't believe its just because of other mods that add biomes
I came here to report that same crash! From what I can tell it's an incompatibility with Terralith, removing it lets the world generate without a crash.
I also have the same problem, apparently it is related to the mods that add biomes.
They wrote that they tried BYG alone so I don't believe its just because of other mods that add biomes
The error may be with the BGY alone, but in my case it crashed when I used another mod to add biomes, removing them solved the problem. It would not hurt to review this as well since this did not happen before.
Game crashes consistently when generating a new world. Must be some kind of incompatibility with another mod I have
Tried with BYG alone and the error did not occur as indicated here: "Game crashes consistently when generating a new world. Must be some kind of incompatibility with another mod I have"
Hello, I am one of the developers of Terralith, and I was investigating this Feature Order Cycle. I believe I have discovered the reason for this lies in your Maple Taiga biome. Here is why:
For the feature order cycle, in general terms, it should go like this:
- various taiga features
minecraft:patch_dead_bush
minectaft:patch_grass_savanna
But in between BYG 2.0.0.13
and BYG 2.0.1.0
, minecraft:patch_grass_savanna
was added to Maple Taiga (as shown here) in this order:
minecraft:patch_grass_savanna
- various taiga features
This needs to be flipped around.
I think the reason BYG 2.0.1.0
only crashed when Terralith was added, is because Terralith's Arid Highlands is the only biome I could find in both BYG, Terralith, and Vanilla that contains both minecraft:patch_dead_bush
and minectaft:patch_grass_savanna
, causing the Feature Order Cycle error.