[1.19][Crash]: Exception generating new chunk, "ancient_sequoia"
jmadarg opened this issue · 10 comments
BYG Version
2.0.1.3
Terrablender Version
2.0.1.162
Mod Loader
Fabric
Mod Loader Version
0.14.21
What happened?
World crashes when exploring and generating new chunks, crash log mentions byg:features/trees/ancient/ancient_sequoia
.
When looking at the files, I noticed I was not able to to open \data\byg\structures\features\trees\ancient\ancient_sequoia.nbt
from the 2.0.1.3 or 2.0.1.2 versions of the mod, but had no issues with the 2.0.1.1 version
crash-log
https://gist.github.com/jmadarg/442fc0c18473168c4df9352bfba2e028
latest.log
Could not retrieve them due to issues with the server
Did you isolate BYG?
I did not try BYG alone
Did you read and understand the above agreement?
- I agree.
Faced the same issue within the AOF6 modpack, tried replacing the corrupt NBT file within 2.0.1.2 with the ancient_sequoia.nbt
from BYG version 2.0.1.1 and it corrupted all newly loaded chunks.
Fixed on my pr #1212
Same here, here's my crash report
ETA: Running BCG+ Modpack, but I don't think it's a compat issue
Looking through source I think #1196 corrupted or broke several nbt structures
Didn't notice the report said it was on forge, just edited it, because its on fabric (also running BCG Plus - glad the modpack got updated to use an older version of BYG). Could #1206 be related even tho that is on forge?
I was about to open an issue but I've seen people already wrote it. Will a fix be rolled for the corrupted NBT?
@lil0programmer there's a lot of nbt to go through but I might make another pr in a few days fixing it; for now I just rolled back sequoias
Atm I have used Corgi's new NBT data that he uploaded in the repo to fix a biome issue with the mushroom canopy, I've checked all byg biomes & I'm pregenning a world with no issues.