[Crash]: Game crashes in nether without Biomes O' Plenty installed
DarkYuan opened this issue ยท 3 comments
Minecraft Version
1.16.5
BYG Versions
1.3.5
Terrablender
N/A
Mod Loader
Forge
Mod Loader Version
36.2.33
What happened?
Running a very simple set of mods to try and deduce what the issue is here.
- BiomesOPlenty-1.16.5-13.1.0.485-universal
- byg-1.3.5
- jei-1.16.5-7.7.1.152
Both times ran with the default world type. BYG config set to allow byg to control the nether and end biomes, confirmed in the level.dat here: level_dat_with_and_without_bop.zip
crash-log
Crash without BOP: crash-2022-03-27_00.32.58-server
latest.log
Log with BOP: latest.log
Log without BOP: latest.log
I found the problem and now I feel dumb! At some point I must've been testing with BOP installed, because there were BOP biomes in the config, so it was still trying to generate those biomes that no longer existed >_<
make sure you remove entries with a weight of 0 in your config, i need to fix this, i'd suggest VScode to validate/verify your json syntax: https://code.visualstudio.com/
I didn't see anything with a tag of "weight": 0
but if I had an entry that didn't have a weight tag I should add one? Like I found this one;
"byg:canyons": {
"hills": [],
"edge": "byg:canyon_edge",
"beach": "byg:canyon_edge",
"river": "byg:canyons",
"climate": "WARM",
"dictionary": [
"OVERWORLD",
"MOUNTAIN",
"PLATEAU"
]
}