Oh The Biomes You'll Go

Oh The Biomes You'll Go

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[1.16][Bug]: World Generation leaves weird waterlogged fences, walls etc around the world.

XCharmyX opened this issue ยท 2 comments

commented

BYG Version

1.3.5

Mod Loader

Forge

Mod Loader Version

36.2.39

Bug Severity

Major

What happened?

When generating the world, terrain will sometimes, more often than not, generate ore-structural veins of waterlogged walls, fences or logs, and sometimes trees will be replaced by walls.
Which breaks the world generation.

2023-01-02_17 39 27
2023-01-02_17 39 40
2023-01-02_17 42 04
2023-01-03_18 14 33

latest.log

No latest log with anything Byg related found

Did you isolate BYG?

I tried BYG alone

commented

Looks to me like a registry mismatch but definitely not BYG at fault. Make sure mod versions are the same on the server as they are on your client.

commented

So I have this issue and years of testing experience. I know its not a reg issue I think its the way BYG is assigning block ids. Ironically this issue only can occurs on a dedicated server and not on a SP world. My issue only started after adding BYG Macaw addons. The only difference is I am using BYG 1.3.6 not 1.3.5

I am willing to help debug @CorgiTaco as I know you work hard on your mods. Just inform me of what you would like me to try.