Oh The Biomes You'll Go

Oh The Biomes You'll Go

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[1.19][Crash]: Crash on world generation

greensad opened this issue ยท 7 comments

commented

BYG Version

2.0.1.0

Terrablender Version

2.0.1.136

Mod Loader

Quilt

Mod Loader Version

0.18.3

What happened?

Game crashes consistently when generating a new world. Must be some kind of incompatibility with another mod I have but did not occur on 2.0.0.13. Apologies, I do not have time to sift through my mods currently.

crash-log

https://gist.github.com/greensad/896270833f54edd2ce4eb9e8645b6c6d

latest.log

https://gist.github.com/greensad/7124f9c5ec05dd3809df2462e11953b6

Did you isolate BYG?

I tried BYG alone

commented

I also have the same problem, apparently it is related to the mods that add biomes.

commented

I also have the same problem, apparently it is related to the mods that add biomes.

They wrote that they tried BYG alone so I don't believe its just because of other mods that add biomes

commented

I came here to report that same crash! From what I can tell it's an incompatibility with Terralith, removing it lets the world generate without a crash.

commented

I also have the same problem, apparently it is related to the mods that add biomes.

They wrote that they tried BYG alone so I don't believe its just because of other mods that add biomes

The error may be with the BGY alone, but in my case it crashed when I used another mod to add biomes, removing them solved the problem. It would not hurt to review this as well since this did not happen before.

commented

Game crashes consistently when generating a new world. Must be some kind of incompatibility with another mod I have

Tried with BYG alone and the error did not occur as indicated here: "Game crashes consistently when generating a new world. Must be some kind of incompatibility with another mod I have"

commented

Hello, I am one of the developers of Terralith, and I was investigating this Feature Order Cycle. I believe I have discovered the reason for this lies in your Maple Taiga biome. Here is why:

For the feature order cycle, in general terms, it should go like this:

  • various taiga features
  • minecraft:patch_dead_bush
  • minectaft:patch_grass_savanna

But in between BYG 2.0.0.13 and BYG 2.0.1.0, minecraft:patch_grass_savanna was added to Maple Taiga (as shown here) in this order:

  • minecraft:patch_grass_savanna
  • various taiga features

This needs to be flipped around.

I think the reason BYG 2.0.1.0 only crashed when Terralith was added, is because Terralith's Arid Highlands is the only biome I could find in both BYG, Terralith, and Vanilla that contains both minecraft:patch_dead_bush and minectaft:patch_grass_savanna, causing the Feature Order Cycle error.

commented

Any idea when this will be fixed in a actual update?