Oh The Biomes You'll Go

Oh The Biomes You'll Go

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[Bug]: Crash game because of an attempt to grow a plant with bone meal

BlackAures1 opened this issue · 2 comments

commented

Mod Version

byg-1.3.5.jar

Mod Loader

Forge

Mod Loader Version

36.2.22

What happened?

HI! Some plant broke itself when I try to bonemeal it but still reported the bone meal as success therefor it crashed since the block was null.
image
crash-2021-12-17_23.59.38-server.txt

latest.log

latest.log

commented

I encounted the same bug. And I did a little analysis.

According to log, the NPE takes place here:
屏幕截图 2022-01-26 023650

Chunk::heightmaps is an instance of Map, so the problem might be on Map::get, which can return a null value. So I guess the key passed to it doesn't exist.

In log line 46:
at corgiaoc.byg.common.properties.blocks.BYGGrassBlock.func_225535_a_(BYGGrassBlock.java:55) ~[?:1.3.5] {re:classloading}
This is the performBonemeal method for class BYGGrassBlock. According to the log, the problem is the line 55.
In the line, the mod uses Features.PATCH_GRASS_NORMAL.place(...) to generate grass and flowers.
However, the method called here tries to query a non-existing height map of HeightMap.Type: WORLD_SURFACE_WG in generated chunks. This might be the cause of the NPE.

Maybe the height map of the type WORLD_SURFACE_WG is deleted from chunk files after worldgen, I'm not sure about that. But I can't find any of its presence in any mca files:

The original point of a world

The original point of a world, no WORLD_SURFACE_WG key here. It might be a pregen-only feature and will never appear again once a chunk is generated.

commented

Hopefully this will be fixed, because it is impossible to grow food in the white mountains because of this problem.