Only Need One Chest

Only Need One Chest

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Double Chest issue with memory converter

Knito58 opened this issue ยท 2 comments

commented

If the game decides a part of the double chest being the second, then the memory converter may always be green and not show the contents in the access points when this second part of the chest does not yet contain anything. Also when a double chest is filled up only the part being connected to ON1 seems to be counted and displayed.

This certainly has some advantages on the programming side as you can treat all inventories the same way but makes parts of storage inaccessible.

commented

This has been fixed in the latest version

commented

Yes it is. Thank you.