
Improve fall distance calculation
Madis0 opened this issue ยท 0 comments
- Consider block type (e.g. water, tallgrass, any half blocks)
- Landing on powdered snow with leather boots equipped after falling further than 2.5 blocks will now make entities fall through the snow
- Consider worn enchants (e.g. protection, feather falling)
- Needs to be precise enough or at least assume more, to not give a false impression of being alive after jump
- Consider effects, e.g jump boost
- Also consider the duration and fall speed, aka will the player make it down while the effect is active
- Estimate health