
Fire overlay
Madis0 opened this issue ยท 3 comments
Should somehow determine whether the player is on fire and indicate that, with the estimated health loss.
Apparently the client can only know if it is on fire (doesRenderOnFire) and in what type of fire (getFireTicks).
Still can be calculated somewhat by source type and maybe it is findable after all, as wiki says
stored in a Fire tag shared by all entities