crash when loading singleplayer world, cause- Open Parties and Claims
Jungl0 opened this issue ยท 21 comments
https://bytebin.lucko.me/mRp4pncEaX
this is the link to the crash report, I hope someone can help me and my partner out as we really enjoyed playing on this world and would love to get it back. thanks for any help
Have you managed to find a solution im going through the exact same problem... let me know if you get any help
Edit: I've been looking around and it seems many people are having this issue and mojang are looking for a fix... seems to be an internal problem... https://twitter.com/MojangStatus/status/1589822938995621888
I can confirm I am also having this problem. I am playing the 'Wightcraft' Modpack.
I am also having this issue and I'm getting the same crash report. I'm playing on the Valhelsia Enhanced Vanilla modpack
@JakeSuggestions Are you still experiencing this? I received some vanilla errors in the logs yesterday when joining worlds but could always play.
This is such an annoying crash to fix on my end. I know I'm not really obligated to since the cause isn't on my end, but I still want to avoid the confusion.
I don't know why this would suddenly start happening, unless it's actually related to the vanilla issue.
Can you check the game log for any errors before this crash?
I don't know why this would suddenly start happening, unless it's actually related to the vanilla issue. Can you check the game log for any errors before this crash?
I tried opening up my singleplayer worlds and even creating fresh new ones without the open parties and claims mod, it just gave me an "Invalid Player Data" issue as if the player data files are corrupted... but on a fresh world? Certainly a vanilla issue if you ask me. I dont think mojang would get involved in it otherwise.
@xnosn How about now? Mojang have posted that the issue is fixed.
@xnosn How about now? Mojang have posted that the issue is fixed.
I'll take a look when I come off work. Hoping it works :/
@SenanS Here is the actual cause on Valhelsia Enhanced Vanilla. I don't think it's even related to the Mojang issue.
Couldn't place player in world
java.lang.NullPointerException: Cannot read the array length because "<local5>" is null
at Not Enough Crashes deobfuscated stack trace.(1.18.2+build.4)
at com.natamus.collective_fabric.functions.DataFunctions.getInstalledModJars(DataFunctions.java:42)
at com.natamus.collective_fabric.check.RegisterMod.checkIfAllJarsExist(RegisterMod.java:122)
at com.natamus.collective_fabric.check.RegisterMod.joinWorldProcess(RegisterMod.java:51)
at com.natamus.collective_fabric.events.CollectiveEvents.onEntityJoinLevel(CollectiveEvents.java:63)
at com.natamus.collective_fabric.CollectiveFabric.lambda$onInitialize$2(CollectiveFabric.java:31)
at net.fabricmc.fabric.api.event.lifecycle.v1.ServerEntityEvents.lambda$static$0(ServerEntityEvents.java:42)
at net.minecraft.server.world.ServerWorld$ServerEntityHandler.handler$ddi000$invokeEntityLoadEvent(ServerWorld:1635)
at net.minecraft.server.world.ServerWorld$ServerEntityHandler.startTracking(ServerWorld:1519)
at net.minecraft.server.world.ServerWorld$ServerEntityHandler.startTracking(ServerWorld:1480)
at net.minecraft.server.world.ServerEntityManager.startTracking(ServerEntityManager:210)
at net.minecraft.server.world.ServerEntityManager.addEntity(ServerEntityManager:180)
at net.minecraft.server.world.ServerEntityManager.addEntity(ServerEntityManager:161)
at net.minecraft.server.world.ServerWorld.addPlayer(ServerWorld:846)
at net.minecraft.server.world.ServerWorld.onPlayerConnected(ServerWorld:832)
at net.minecraft.server.PlayerManager.onPlayerConnect(PlayerManager:233)
at net.minecraft.server.network.ServerLoginNetworkHandler.addToServer(ServerLoginNetworkHandler:130)
at net.minecraft.server.network.ServerLoginNetworkHandler.acceptPlayer(ServerLoginNetworkHandler:117)
at net.minecraft.server.network.ServerLoginNetworkHandler.redirect$dej000$handlePlayerJoin(ServerLoginNetworkHandler:563)
at net.minecraft.server.network.ServerLoginNetworkHandler.tick(ServerLoginNetworkHandler:67)
at net.minecraft.network.ClientConnection.tick(ClientConnection:243)
at net.minecraft.server.ServerNetworkIo.tick(ServerNetworkIo:183)
at net.minecraft.server.MinecraftServer.tickWorlds(MinecraftServer:918)
at net.minecraft.server.MinecraftServer.tick(MinecraftServer:851)
at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer:97)
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer:697)
at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer:273)
at java.lang.Thread.run(Thread.java:833)
Seems to be fixed on Collective mod's end: Serilum/.issue-tracker#1413
The modpacks will have to update that though.
EDIT: I can confirm that updating Collective fixes the issue.
Seems to be fixed on Collective mod's end: ricksouth/serilum-mc-mods#1413 The modpacks will have to update that though. EDIT: I can confirm that updating Collective fixes the issue.
+1, My issues are fixed - cheers for being so active @thexaero
Seems to be fixed on Collective mod's end: ricksouth/serilum-mc-mods#1413 The modpacks will have to update that though. EDIT: I can confirm that updating Collective fixes the issue.
My game finally works! @thexaero you're a blessing! Thank you for all the help and the concern!
Didn't have to do anything just worked :)
Works on Wightcraft
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