
Crash upon loading into existing world
Arae-1 opened this issue ยท 15 comments
every time I load into an existing world, I get a crash with the error "UUID string too large"
here is my crash log
crash-2025-01-01_14.18.40-server.txt
Do you have any files in the player config folder that weren't created by the mod? Did you rename any files there?
not that I am aware of, I haven't changed any files or done anything like that manually
Can you check if there are any unusual files there that aren't just <user UUID>.toml
?
I mean the data\openpartiesandclaims\player-configs
folder with OPAC player configs.
oh in there, yeah there's nothing apart from <user UUID>.toml
and a folder called sub-configs
The error is claiming that there's a file there with a name that is too long to be a UUID.
Ok, so there is something going on there with AppleDouble files. I think it's related to where the "too long" file name comes from.
Can you test the following jar file and send me the new crash report? download link
Thanks! It all makes sense now. Now I'm wondering what else these AppleDouble files can break.