Open Terrain Generator (OTG)

Open Terrain Generator (OTG)

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[Bug]: Ice and fire mod dragon dens and other stuff spawning right near each other

IdkWhatNameThingyToPut opened this issue ยท 1 comments

commented

Is there an existing issue for this?

  • I have searched the existing issues

Current Behavior

Hi Ice and fire dragon dens are spawning right near each other when I don't think they're supposed to be doing that because there is settings in the config files where you can set a distance between them they can spawn at. In my Ice and Fire mod config file I have the setting I:"World Gen Distance" set to 300

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Seems to be happening with Astral Sorcery stuff too

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It also seems like sometimes oil from the buildcraft mod is spawning on Astral Sorcery stuff but I'm not sure if that's normal or not

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Expected Behavior

For them to not spawn right near each other

Which platforms have you reproduced this issue using?

Forge Single Player

OTG Version

OpenTerrainGenerator-1.12.2-v9.5-R2.jar

Platform Version

1.12.2

Steps To Reproduce

Start world and explore and you'll see Ice and Fire dragon dens and Astral Sorcery stuff maybe even other things too spawning right near each other

Log file

latest.log

Anything else?

mod-list_2025-01-20_21.01.15.txt

commented

This seems to imply that we're not adhering to structure distances - I know we have a lot of vanilla structure distances using values set in OTG configs, and so we might not be reading distance configurations through normal means and would then be ignoring such values for modded structures. This should be fixed, but might be a big job for 1.12 and a small fix might not be sufficient - would have to look at the code to know. As with the other issue, I personally can't prioritise 1.12 over modern versions, but I'd be happy to look at a pull request for a fix for this