Open Terrain Generator (OTG)

Open Terrain Generator (OTG)

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Biome Inheritance should override CustomStructure()?

LanToaster opened this issue ยท 3 comments

commented

If you inherit a Biome that already has a CustomStructure, and add one yourself, the Final Config file will have two CustomStructure() ressources, which is invalid, and throws an Error.

It would be great if OTG would Merge the CustomStructure() from both Biomes, or if OTG can handle multiple CustomStructure() ressources in a single biome.

commented

Hey, thanks for reporting this, will see if I can fix this for the next release.

commented

Could look at overriding the parent's customstructure with the child's.

commented

For v8_r2: When using BiomeExtends with ResourceInheritance: true, if there are 2 customstructures, the child's structure overrides the parent. To override a parent structure with an empty value, use an empty CustomStructure() resource.