Open Terrain Generator (OTG)

Open Terrain Generator (OTG)

10M Downloads

Server crashes immediately when player enters Twilight Forest portal with spongeforge

LuminescentMoon opened this issue ยท 6 comments

commented

Using

  • Minecraft 1.12.2
  • Forge 2611
  • SpongeForge 2953 (tested with multiple past versions as well)
  • OTG v4 & v5
  • Twilight Forest 3.6.345

Crash Log
Full Server Mod List (slightly old)

Server crashes immediately when a player enters a Twilight Forest portal. Relaunching the server and attempting to rejoin with the same player character will cause the server to crash again, requiring a world backup to remedy the issue.

Removing either SpongeForge or OTG fixes the issue.

This issue is not due to FoamFix. This is tested by attempting to reproduce the crash with FoamFix removed with success.

This issue does NOT occur when entering a portal from The Betweenlands, a mod similar to Twilight Forest in that it adds a new world that has its own separate content.

commented

Most likely related to #122

commented

Still not fixed in v6

commented

Hey, could you try v7/v8 from the discord at #openterraingen and see if that fixes the issue? Feel free to reopen this issue if the problem persists.

commented

I tried using OpenTerrainGenerator-1.12.2_-_v8_r1.jar from discord, but then the clients from the modpack I'm running can't connect. Also I had to do a world reset to get it to start with v8 because of a biome id mismatch.

When will a new version of OTG be released to curseforge so that I can ask the modpack author to include the new version?

commented

I'm running:
Modpack: Roguelike Adventures and Dungeons - v1.29
Forge: forge-1.12.2-14.23.5.2836-universal.jar
SpongeForge: spongeforge-1.12.2-2838-7.1.7-RC3882.jar
OTG: OpenTerrainGenerator-1.12.2 - v6.jar
TF: twilightforest-1.12.2-3.9.984-universal.jar

Initially I started the server with just Forge. I later converted it to SpongeForge without resetting the world. Entering the twilight forest would crash the server as described in this bug.

I worked around this by using NBTExplorer to set the generatorOptions field to an empty string inside of Biome Bundle/DIM7/level.dat. It was set to the string "OpenTerrainGenerator".

commented

I hit this again with the cavern dimension (-50). Clearing the generatorOptions field was not enough for that dimension. I also had to change the generatorName field to an empty string.