Entity() resource cannot spawn modded mobs with custom nbt
Snorps opened this issue ยท 1 comments
e.g: a text file, Pirate.txt, containing {PersistenceRequired:1b}
exists in the root of WorldObjects. There is also a bo3 in this directory which contains
Entity(0,1,0,EntityPirate,1,Pirate.txt) Entity(2,1,3,Skeleton,1,Pirate.txt) Entity(1,1,4,EntityPirate,1)
When this bo3 is placed, one EntityPirate without any nbt spawns, as does one Skeleton with nbt. Ideally a second EntityPirate with nbt should spawn.
Thanks,
spork