CustomStructure Error: Populating two chunks at once.
NLBlackEagle opened this issue ยท 2 comments
OTG Plugin or Mod
- OTG Mod for Forge
- OTG Plugin for Spigot
OTG Version
- 1.12.2_v8_r1 [Issue] ( At both Village & Quarry customstructures )
- 1.12.2-v6 [No Issue] ( Only at village custoimstructure )
- 1.12.2-v5 [No Issue] ( doesnt happen anymore )
- 1.12.2-v4 [No Issue]
Forge or Spigot Versions
CraftBukkit version git-Spigot-642f6d2-57ab4cf (MC: 1.12.2) (Implementing API version 1.12.2-R0.1-SNAPSHOT)
Forge 1.12.2 - 14.23.5.2847
What other plugins are you running?
Dregora v1.62 [Closed Development]
DiscordSRV-Build 1.16.4
EssentialsX 2.0.1
Multiverse-Core 2.6.0
PermissionsEx 1.23.4
VoxelSniper 5.171.0 Snapshot
Worldedit bukkit 6.1.7.3
Description
http://prntscr.com/pm8rif Error: Populating two chunks at once.
Caused by a custom structure trying to place a branch in a chunk that hasn't loaded yet This bug can be reproduced with Dregora v1.61 at Any of the village locations found at https://dregora.com/maps For easy use: /tppos -550 100 600 for a village.
Here is a screenshot of what happens ingame:
http://prntscr.com/pm8tvo Where the wall should just continue there are two red outlined gaps. These are two of more chunks that caused a conflict.
If the line CustomStructure(JungleVillage,100.0) is removed from the biome Dregora_RFVillageBo3 the error will not show up.
As being one of the CS pioneers I can bet on the fact there's nothing wrong with the customstructure that would cause such an issue.
Hope i've provided plenty of information, if not you know where to find me!
Hey @NLBlackEagle , thanks for reporting this. If this can be reproduced reliably, then that may be very useful. Will need some time to investigate though, moving to backlog for now.