Open Terrain Generator (OTG)

Open Terrain Generator (OTG)

10M Downloads

Freezes and crashes due to "SaveToDisk waiting on Populate....endless loop"

Darsenia opened this issue ยท 2 comments

commented

OTG Plugin or Mod

  • OTG Mod for Forge
  • OTG Plugin for Spigot

OTG Version

  • 1.12.2_v8_r1
  • 1.12.2_v7_DEV_r26
  • 1.12.2-v6
  • 1.12.2-v5
  • 1.11.2-v8
  • 1.11.2-v9
  • 1.10.2-v21
  • Other - specify here

Forge or Spigot Versions

forge-1.12.2-14.23.5.2847

What other plugins are you running?

Thaumcraft(latest version from curse)-no problems were detected earlier
RandomPatches(latest)-to prevent teleportation timeouts(maybe it can be connected to the issue?)

Description

I started getting those freezes with endless loop (crashes are rare,I had to kill the java process by hand) much, much more often after finishing all the biomes(I'm not sure,maybe it is connected somehow with their quantity,but maybe I've done something bad with them recently,heh).I had at about 10 or even more freezes per hour couple of days ago, when I was finishing checking preset. It is strange,cause I checked all things not once, it shouldn't be connected to missing custom objects or something else,cause after restart the world loads and works fine.I was just "polishing" everything the last few weeks, removed comments etc to make the world load faster.
Here is the example log:
2019-10-21-7.log

I know,that v8 fixed some loop issues,but I can't use it right now due to the other problem(I started an issue about it in a bug section today).

It is important to know, are those freezes related to my actions or not before posting the project...

commented

I think I have found the reason.I have mixed up my presets with Thaumcraft support and without it facepalm.Accidently copied biomes with cinderpearl into ordinary preset...It seems to be all right now.

commented

However Thaumcraft was in the mods folder as well, when the game crashes, so the crash may be connected to extreme high render distance (30+ for cinematic screenshots).I don't know exactly,I'm more an artist,then a coder :-D All goes right after repairing cinderpearled biomes and setting render distance to 9.Anyway,sorry for that monologue,I'll close the issue=)